Here’s how I lost my job and came to love a game about stealing. Grand Theft Auto games used to stress me out. It wasn’t the missions – although god awful controls could turn the best of set pieces into Groundhog Day nightmares of restarting. Rather, I used to get stressed by the amount of things to do. I knew most of it wasn’t necessary, but opening a map and seeing dozens of icons related to missions, shops, and activities felt like going on a vacation in which someone is constantly demanding you do the next thing.